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OUTCOMES

Positive

  •  reinvented the way athletic events were watched

  • provides a way for game officials to reevaluate and rewind any particular play, witnessed in real time.

  • gives referees and spectators a chance to numerously inspect the game from several different angles and doing so milliseconds after the play is completed

  • confirm right or wrong plays

  • high accuracy rate 

Negative

  • delays the game 

  • some people believe that such high accuracy rate is a bad thing

Many positive outcomes can be negative ones depending on how you view it 

Human Element

Negative

  • delays the game 

  • some people believe that such high accuracy rate is a bad thing

My Definition: Any aspect of an athletic event that requires any kind of judgment or action from a person or a group of people that is subject to human error.

Video instant replay was not validated originally developed with consideration of adjusting the concentration of the human element but instead to minimize the number of human errors.

 

The addition of video instant replay technology was intended to make athletic events more exciting for spectators, to increase spectator revenue, and most importantly modernize athletics for viewer predilection.

 

This debate on whether or not the use of instant video replay technology should be expanded or contracted during athletic events eventually developed from a respectable number of stakeholders believing that the technology’s use has transcended necessity and desire.

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